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Grognard.com: The Battle for Moscow – Game Rules March 26, 2015

Posted by sandyclaus in Games, Gaming, Gaming History.
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Rules for Battle for Moscow Game

IMPORTANT: for a copy of the game print this page with image loading turned on for the rules. Print the map, counters and charts found in the Game Components section below. Cut out the individual counters.

Table of Contents

via Grognard.com: The Battle for Moscow – Game Rules.

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Roll20: Web-based online virtual tabletop for all roleplaying games RPGs July 11, 2014

Posted by sandyclaus in Games, Gaming, Gaming History.
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Virtual tabletop gamingmade simple.Roll20 is the easy-to-use virtual tabletop that brings pen and paper gaming to the web the right way. Built on a powerful platform of tools, yet elegantly simple, it focuses on enhancing what makes tabletop gaming great: storytelling and camaraderie. It’s incredibly user friendly, and runs right in your web browser, so there’s nothing to download or configure.Help us in our mission to redefine what online pen and paper gaming can be.

via Roll20: Web-based online virtual tabletop for all roleplaying games RPGs.

9 popular things in D&D that I fail to appreciate | DMDavid February 1, 2014

Posted by sandyclaus in Games, Gaming.
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Whenever I DM for a guy with a mount, he insists I decide between (a) making the dungeon into the equestrian version of handicap accessible with 15-foot-tall doors and ramps between levels or (b) being TOTALLY UNREASONABLE and NERFING HIS ENTIRE CHARACTER CONCEPT. I know that some specialized D&D campaigns offer plenty of opportunities for Silver to join the fun, but folks who want to bring their horse in the house should probably be playing Bella Sera.

via 9 popular things in D&D that I fail to appreciate | DMDavid.

How to Host a Dungeon January 28, 2014

Posted by sandyclaus in Entertainment, Gaming, Gaming History.
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About How to Host a Dungeon

For more D&D, dungeon related stuff, and art, see my blog, Year of the Dungeon

How to Host a Dungeon is a solo game of dungeon creation where you build a dungeon through its history from the dawn of time.

In each age of How to Host a Dungeon, different forces drive how your dungeon evolves. In the Age of Civilization, Dwarves may build their first underground cities, or Dark Elves may build their slave pits deep beneath the surface. In the Age of Monsters, orcs, goblins, dragons, and beasts compete with one another for food and treasure while raiding the surface kingdoms and enduring invasions of adventurers. In the Age of Villainy, an arch villain seeks to conquer the world using the mature dungeon as its base of operations.

When you complete your game, you have a dungeon history and map suitable for a dungeon crawling role-playing game or just your own enjoyment.

via How to Host a Dungeon.